Description: Avalon is my idea for a town starting from G7. It will be a less peaceful town and will be more forceful when it comes to wars or other battles. Avalon will take a grid-based town layout, with the spawn being the direct centre of the town and roads leading off in 4 directions from the spawn. Once 3 or so rows of housing plots have been created, walls will be built around the town border and the roads will continue out of the walls. Once 5 or 6 rows of housing have been created outside of the walls, new, shorter walls will be built around them. This way, as the town expands, the spawn area (will be a castle) will be made safer and safer from enemy attack. There will be a large number of public farms and grinders in the spawn area and plot costs will vary depending on the location. I will be adding more to this post as I think of interesting things to add.